|Corey Prophitt 59b4ceba61 Fixed screenshots||3 months ago|
|assets||8 years ago|
|exports||8 years ago|
|src||6 years ago|
|.gitignore||6 years ago|
|dgen.py||6 years ago|
|license.txt||7 years ago|
|readme.md||3 months ago|
|setup.py||6 years ago|
Dgen is a prototype of a pseudorandom dungeon generator. The algorithm used within the generator is min-conflicts with some procedural tweaks. The prototype comes with a simple GUI for creating and saving maps in postscript format.
Example images and screenshots can be found in the assets folder. There are examples of ASCII based maps and graphical based maps using Tkinter.
$ python dgen.py
$ chmod +x dgen.py && ./dgen.py
Tested on Python 2.6, and Python 2.7. Python 3 support was attempted but not tested. Use with caution! Tested on Windows 7, 8 and Linux. Pypy was also tested and appears to work as intended.
An OSX application can be created if you have py2app installed. You can install via:
$ easy_install py2app
To build an app run,
$ python setup.py py2app
python version 2.6 or greater, may work on Python 3; I'm hopeful.
tkinter already included in most Python installations
idlelib already included in most Python installations
Copyright (C) 2012, Corey Prophitt. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.